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Daichi Yamato
Xero Security and Technologies
2428
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Posted - 2015.04.07 05:33:35 -
[1] - Quote
So they just jet-can it...
Either steal the loot first or gank the shuttle and/or hauler. Or gank the wreck.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Daichi Yamato
Xero Security and Technologies
2429
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Posted - 2015.04.07 19:41:29 -
[2] - Quote
you can gank a ganker before they gank or you can pursue kill rights.
Dont know how much good that is to you when it comes to -10 alts flying dessies. And how would you intend to make it any better with weird and wonderful mechanics that actually create engaging gameplay, (which would be a refreshing change to the 'grr gankers, nerf them harder so they cant even play' approach we so often see)?
Any mechanic that is designed to protect the bear from PvP, can be used by gankers to protect them from retribution. Want to expose gankers to risk? then expose bears to our guns.
In addition to that, with killrights working as they do now, only an alt is any use for a gank, lest you intend to spend a month with your main docked up or in low sec. So if you cant get any decent retribution against a ganker, then thank the bears for pushing a mechanic that makes ganking an alts-game.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Daichi Yamato
Xero Security and Technologies
2431
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Posted - 2015.04.07 21:29:59 -
[3] - Quote
indeed.
was replying to corraidhin's desire to have engaging gameplay to deal retribution to gankers.
However, if you do take anything from my second post, it should be to be to not blindly try to nerf ganking. Half the time you'll end up nerfing yourselves and others trying to use said mechanic for 'honorable' gameplay reasons. This is not good gameplay, nor fun, nor fair.
You could perhaps make fleet hangars only work for cargo hold-to-cargo hold transfers. That may be simple to code and requires the shuttle not only loot first, but have the loot in its hold where it can be ganked. However, this is still a nerf to all fleet hangars ever, and it really wont take much for gankers to just use jet-cans.
This is basically a thread asking for work to be done for a non-plus result.
As for ganking bow heads/orcas/whatever, that depends on the loot and the willingness and capabilities of the gankers. Ive read plenty of threads, including the bowheads introduction thread, that have endless whining about how easy ganking is and how vulnerable such ships are.
The bow head even had its tank increased because of such crying... hows that working for the bears now?
*cough* hyperdunking *cough*
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Daichi Yamato
Xero Security and Technologies
2432
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Posted - 2015.04.08 05:32:32 -
[4] - Quote
The counters are still the same.
The core gameplay of ganking hasnt really changed. Only the meta.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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